Classroom as a Playground (CæP) is a project that introduces a new educational model. Learning is based on new technologies. Students shall be engaged in preparing and presenting their own projects. Thus they will actively take part in the educational process.
Instruction shall be implemented in the form of a game and will involve two types of activities – information search and problem solving as well as physical activities.
Augmented reality and virtual books shall be an integral part of the learning process.